The Ghost in the Shell 2: Man-Machine Interface

The Ghost in the Shell Man Machine Interface March Motoko Aramaki is a hyper advanced cyborg a counter terrorist Net security expert heading the investigative department of the giant multi national Poseidon Industrial Partly transcendi

  • Title: The Ghost in the Shell 2: Man-Machine Interface
  • Author: Masamune Shirow
  • ISBN: 9781935429036
  • Page: 471
  • Format: Paperback
  • March 6, 2035 Motoko Aramaki is a hyper advanced cyborg, a counter terrorist Net security expert, heading the investigative department of the giant multi national Poseidon Industrial Partly transcending the physical world and existing in a virtual world of networks, Motoko is a fusion of multiple entities and identities, deploying remotely controlled prosthetic humanoidMarch 6, 2035 Motoko Aramaki is a hyper advanced cyborg, a counter terrorist Net security expert, heading the investigative department of the giant multi national Poseidon Industrial Partly transcending the physical world and existing in a virtual world of networks, Motoko is a fusion of multiple entities and identities, deploying remotely controlled prosthetic humanoid surrogates around the globe to investigate a series of bizarre incidents Meanwhile, Tamaki Tamai, a psychic detective from the Channeling Agency, has been commissioned to explore strange changes in the temporal universe brought about by two forces, one represented by the teachings of a professor named Rahampol, the other by the complex, evolving Motoko entity What unfolds will all be in a day s work a day that will change everything, forever The long awaited sequel to Shirow Masamune s groundbreaking The Ghost in the Shell, and one of the most highly anticipated graphic novel events in many years, Man Machine Interface is Shirow s most ambitious and complex story yet, with deep forays into philosophy and the meaning of artificial life, intelligence, and existence Utilizing awe inspiring digital effects on a level never before seen in the annals of graphic fiction, Shirow has raised the bar for what can be achieved, page after page M Ages 18 MATURE CONTENT

    Ghost in the Shell Mar , Directed by Rupert Sanders With Scarlett Johansson, Pilou Asbk, Takeshi Kitano, Juliette Binoche In the near future, Major Mira Killian is the first of her kind A human saved from a terrible crash, who is cyber enhanced to be a perfect soldier devoted to stopping the world s most dangerous criminals. Ghost Jul , Ghost also provided Patrick Swayze and Demi Moore with a couple of career roles as a typical yuppie couple settling in Tribeca when tragedy strikes one of them But as it turns out, that s only the beginning of the story. The Ghost In My Machine Stories of the Strange and Unusual The Ghost In My Machine is an internet campfire of sorts Gather round, because it wants to tell you strange stories, take you on haunted journeys, and make Ghost The Psychedelic Furs The Ghost in You Official Video Nov , Music video by The Psychedelic Furs performing The Ghost In You C Sony Music Entertainment UK Limited ThePsychedelicFurs TheGhostInYou Vevo Alternative. The Ghost in Hamlet Shmoop Pretty suspicious, if you ask us Hamlet seems to agree, and he s not about to go on a murdering spree until he knows the truth The ghost s appearance sets the revenge plot into motion, but it also delays the play s action The Ghost and Hamlet A lot of literary critics notice that the ghost has a whole lot in common with young Hamlet.

    • The Ghost in the Shell 2: Man-Machine Interface : Masamune Shirow
      471 Masamune Shirow
    • thumbnail Title: The Ghost in the Shell 2: Man-Machine Interface : Masamune Shirow
      Posted by:Masamune Shirow
      Published :2019-02-18T10:49:19+00:00


    About “Masamune Shirow

    • Masamune Shirow

      Masamune Shirow is an internationally renowned manga artist He is best known for the manga Ghost in the Shell, which has since been turned into two theatrical anime movies, two anime TV series, an anime TV movie, and several video games Shirow is also known for creating erotic art.Born in the Hy go Prefecture capital city of Kobe, he studied oil painting at Osaka University of Arts While in college, he developed an interest in manga, which led him to create his own complete work, Black Magic, which was published in the manga fanzine Atlas His work caught the eye of Seishinsha President Harumichi Aoki, who offered to publish him The result was Appleseed, a full volume of densely plotted drama taking place in an ambiguous future The story was a sensation, and won the 1986 Seiun Award for Best Manga After a professional reprint of Black Magic and a second volume of Appleseed, he released Dominion in 1986 Two volumes of Appleseed followed before he began work on Ghost in the Shell.



    679 thoughts on “The Ghost in the Shell 2: Man-Machine Interface

    • I really hate to give such a low rating to anything Ghost in the Shell, but this really deserved it.The majority of this manga is, to put it bluntly, complete and utter crap. I love Ghost in the Shell and I usually love Shirow's art, but this book was pretty terrible. We'll start off with the story. Most of it gets lost completely in all the technobabble (complete with rambling footnotes) and most of the time I had no idea what was going on. Motoko (not the same as the original) spends most of t [...]


    • Technobabble/fan service levels are just off-scalecin this final volume of GITS manga, sometimes it seems the author is the only one understanding what is going on and the absence of fan favourite Section 9 characters like Batou is almost too much, but Masamume Shirow's artworks are so good here that left breathless this reader.A beautiful Shell but the Ghost inside was absolutely as not as good.


    • There are some great ideas explored in this book, and the writing is great. What i found disappointing about the book was its reliance on fan service as a selling point. As far as i can tell from my own perspective, this book would be bought and read by anyone familiar with the series who read the first book, watched the movie, or watched the television show. The amount of aforementioned fan service (a term that refers in general, to mostly unneccessary additions of titillating visuals to a stor [...]


    • Tak predne, zklamani, ze to neni druhy dil GitS s Motoko. Oproti prvnímu dílu jsem měl pocit neskutečného chaosu v ději, opakovaně jsem se vracel a četl si znovu některé stránky, což neznamená, že jsem to nakonec pobral. A děj mi opravdu nesedl, nenašel jsem si k němu žádný vztah, nevtáhl mě. Oproti prvnímu dílu jsou tu často kresby v jakémsi divném 3D stylu, který mi hodně nesedl. Z jiných mang jsem zvyklý, že je velmi málo barvené kresby a má svůj účel a s [...]



    • This is a good read, but I truly didn't understand a great deal of it. Unlike the first Ghost in the Shell volume, this book is full of too much technobabble that only Shirow himself seems to understand. There were so many technological references I didn't understand that I had to constantly google them. Fun fact: about half of them are real, the other half were merely invented for this series. The confusion I experienced with that and the jumbled storyline(s) are what caused me to lop off a sta [...]


    • Ghost in the Shell original surpreende e aguenta o teste do tempo, como aventura cyberpunk bem humorada. A consciência humana que anima o corpo robótico da Major Kusanagi oscila entre acção pura e a consciência de ser um ser cuja humanidade se resume à sua consciência dentro de um corpo mecânico, num mundo onde a interligação homem-máquina é cada vez mais prevalente. Ghost in the Shell 2 - Man-Machine Interface não é a continuação direta do primeiro, vai muito mais longe numa his [...]


    • This has got to be literally the single longest book that I have read wherein nothing happens for the majority of the book.I have been through Man-Machine Interface several times cover to cover, and I have to say that the entire 'plot' of the book - so called - could have easily fit into one half the number of editions. I don't know how many pages I skipped during the useless and pointless cyberspace e-"battles" wherein the main character does absolutely nothing except float there on a page pack [...]


    • This was by far the best Ghost in the Shell volume I've read and I'm bummed that it's the last volume. From what I understand, there are only 3 volumes of Ghost in the Shell, no? Volumes 1, 1.5, and 2. In this book, the main character is not Motoko Kusanagi, but Motoko Aramakiotherwise known as Motoko 11, which from my understanding is sort of like.I don't want to say a child of Kusanagi, but rather she has elements of Kusanagi in her as well as the Puppeteer (remember, Kusanagi fused with the P [...]


    • GITS 2Varios años después de lo que sucedió en GITS, Makoto en su nueva identidad Chroma es contratada para resolver un caso, aquí ella tiene múltiples cuerpos dobles que puede controlar a distancias, una IA de apoyo que parecen pingüinitos. Lo que empieza con un posible caso simple de sabotaje industrial al parecer termina convirtiéndose en una confrontación con otra IA al parecer derivada de ella misma y con accesos a recursos similares. No solo eso aquí se aborda como tema la concien [...]


    • Very interesting ideas all around, and nice ending.But the execution is really bad. Breaking it down:1 - Narrative: Overly complicated. Sometimes it even seems on purpose. Meaningless phrases and words, technological jargon invented/misused/not explained.2 - Explanations: Or better, the rants. Most of these are extremely annoying and fail to explain anything.3 - Beginning: Worst first chapters in of all Shirow's works I've read. Very hard to get into this GITS2 and start to enjoy it. GITS 1 and [...]


    • A disappointment, especially for a fan of the original manga. I thought this one lacked heart, stakes, and perspective. But I guess it has something to recommend it if you like absurdly curvy babes shouting out antivirus commands amidst a garishly realized, but nevertheless totally bullshit depiction of cyberspace.I gather there's some secret twist in the chronology, like the stuff is presented out of order but you only realize that later. However, I couldn't be bothered to figure it out in deta [...]


    • It’s rather intriguing and odd to analyze this sequel, since it feels everything but an actual sequel of the previous Ghost in the Shell. Yeah, Shirow Masamune clarifies at the beginning that this takes place four years after the original, and even so, the story goes all over the place, so much, it doesn’t seem to fit in this continuity, with the exception of a couple of references, the prologue and the epilogue, aside of that, this could easily be seen as a crossover. This time, the story f [...]


    • The final instalment in Ghost in the Shell: Man-Machine interface seems to be much different than its other iterations. I found some scenes in the manga completely mind-boggling and refreshing. There were subtle elements derived from the Japanese mythology, and there are some broad philosophical facets to Shirow Masamune's work. I notably found it hard to understand whenever I picked up from where I started reading. I feel the manga leaves more questions than answers and this is especially bad f [...]


    • Visually stunning, but I found the plot rather hard to follow. It seemed like a lot of made up terms for cyber security shot from the hip. Exhilarating to get through but I didn't finish it with the awe with which I finished vol 1. I was using this for research about what consciousness might look like when uploaded into a digital ether. Perhaps a graphic novel is not the correct place to look because this is an inherently visual medium. The portrayal of bodies floating in binary code is interest [...]


    • Powerful visuals, haunting narrativeShirley follows the seminal Ghost in the Shell with a disorienting yet alluring cyberpunk narrative. The commentary on cloning, Internet of things security, and consciousness remain relevant and intriguing. Much like William Gibson's prose, Shirow throws the reader into a collage of chrome and silicon, only to bring all of the pieces together in a moment of wonder.


    • As an artist, Masamune Shirow is a modern master; unfortunately, his writing is not remotely at the same level, and if this book is any indication it's gotten progressively worse as time has gone on. Man-Machine Interface might've made sense to Shirow, but when taking his ideas and putting them out into the world any coherence was utterly lost. I literally couldn't tell you what was going on at almost any time, nor what any single character's motivations were.


    • Musím říct že oproti jedničce, která nebyla kdovíjak oddychové čtení, ta náročnost ještě stoupla. Některé strany jsem musel číst vícekrát a stejně jsem se v pochopení co se tam vlastně děje dost plácal. Hodně textu, místy šílené obrazové koláže. Od poloviny už jsem si spíše užíval kresbu a nesnažil jsem se trápit s nějakým hlubším pochopením. Ještě si to v budoucnu dám určitě jednou a možná už to nebude tak moc velké wtf.


    • The story is a bit too hard to follow, you have a hard time "getting" what is happening in some panels quite often. I feel like you would have to read this at least twice to start appreciating it. The art was nice and the writer obviously has thought out quite the world, but he almost seems more intent on conveying that world rather than the story.


    • Кактус. Последние страницы листались в диком одурении, и решено было потом спросить краткое содержание у вики, ибо глаза мои оказались не готовы к обилию фансервиса. Хотя. О чем это я. Вся книга - это один сплошной фансервис с вкраплениями технобаббла для придания видимости [...]


    • This was a trudge. The story is all over the place, yet truly there is very little that happens. And while I expect a little fan service in GitS, it was so overt in this volume that it became a distraction to what little story I was able to decode.I’d recommend this only for completists.



    • Oh my God, the fanservice! There was more flesh color in this book than any other color combined. Add that to the fact that I couldn't follow half the story, and I was quite disappointed.



    • Impenetrable. I loved the art because I am a dirty pervert man and I read this with my penis because the plot did less than nothing for my brain.


    • What happened? I still have no idea how this Vol goes with the other two. I will have to read it again. Fan service for everyone.


    • 到了第二集又開始墮入五里霧中了就像看仙術超攻殼一樣完全無法理解可能看再多次也無法理解Orz


    • I've read (or tried to read) this four times now and every time I still don't get it. The book is an oddity, as its storyline is intended to lay outside that which Motoko Kusanagi began in Ghost in the Shell. But that's fine - we know The Major disseminated and spread across the 'net at the end of that book, and so the idea that we have a Motoko Aramaki, eleventh isotope of that fusion, is easy to accept.What really doesn't work is the sheer amount of information, philosophy and jargon Shirow so [...]


    • When reviewing Shirow Masamune's original classic manga, Ghost in the Shell, from 1991, last year, I stated up front that I found it a very innovative piece which holds up really well, while also concluding that I had issues with Masamune's occasionally fractured and confusing visual storytelling, which was essentially why I only gave that volume four stars instead of five. Regardless, however, I found it a pivotal work and a good read, which of course left me with anticipation for the volume at [...]


    • First things first - if you were puzzled with story lines of Matrix, Inception, Dark City and Brazil movies this one will leave you more than puzzled and saying whaaat? page after page.I like SF, have been reading it for decades now (hehehehe, man time flies by :)) but this comic is so filled various SF concepts and techno-lingo (and I come from IT background) - basically you get bombarded with so much terminology you'll loose the story thread in no time.That's one thing I did not like - story l [...]


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